Date: January 2026
Importing 3D models with textures to bryce is a pain, but I eventually got The Angel's model imported to the software and messed around with making some box-art-esque renders.
Software used: Blender, Bryce 7 pro.
Date: January 2026
Heavy abstract art made in Bryce
Software used: Bryce 7 pro.
Date: January 2026
Self explanatory. Made in Blender and composited in After Effects.
Date: February 2026
Made using Poseray and Povray, a rendering engine that works entirely by typing in code.
Software used: Blender, Poseray, Povray.
Date: January 2026
Render of one of my characters in Bryce 7 pro.
Software used: Bryce 7 pro, Blender.
Date: January 2026
A Blender animation set in the same world as Post Impact, 26 years earlier.
Date: March 2026
Archangel is a character from Baroque, A ps1 game that greatly inspired my art. This is a mix between his in-game and manga design I made.
Software used: Blender.
Date: March 2026
A red horse cross-headed creature that carries a carriage across the wasteland
Software used: Blender